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Game Environment made in UE4.25

Sharing some screenshots of my contribution to a group project, made during my last year at the SAE Zürich.
I used Maya for asset modeling, substance/photoshop for some texturing, UE4 tools for remaining materials, terrain sculpting/painting, and more. It was an arduous project, and I learned a lot working on it.
Looking forward to revamping the entire thing someday.

Gameplay Loop Walkthrough.

Birds-eye view.

Birds-eye view.

Log bridge in the pit.

Log bridge in the pit.

Danger! Toxic water.

Danger! Toxic water.

Steamy!

Steamy!

Clearwater.

Clearwater.

Another steamy angle.

Another steamy angle.

Glimmering cave.

Glimmering cave.

Looking up the path.

Looking up the path.

Looking down.

Looking down.

Campsite.

Campsite.

Foggy forest.

Foggy forest.